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Epic Manager - Create Your Own Adventuring Agency! Download For Pc

Updated: Mar 3, 2020





















































About This Game You are the General Manager and CEO of your very own Adventuring Agency, the riskiest yet most lucrative business in the Realm of Astraeus. Recruit adventurers, negotiate their contracts, send them out on dangerous quests and reap the rewards should they make it out alive. Expand your Agency, manage your growing resources and best your competitors to become the Epic Manager!Epic Manager is a fresh new take on the Tycoon RPG genre, heavily inspired by classics we all know and love! The game presents a unique mix of roster management and character progression found in titles like Football Manager or Final Fantasy Tactics, narrative choices & consequences in the beloved tradition of gamebooks series Choose Your Own Adventure, the epic scope of a D&D campaign or a Lord of the Rings novel and the humoristic tone of The Princess Bride, all in one awesome package!Your goal is to gain the title of Epic Manager by becoming the most famous Adventuring Agency in the vast Realm of Astraeus. Send agents on the field to prospect new job opportunities, scout the dangers ahead, recruit new adventurers, negotiate their contracts, organize them in parties and complete dangerous quests to earn more fame than your rivals and climb the rankings of the League Ladder!Along with managing your contracts and jobs, you’ll also hire support staff, trade with the local merchants, upgrade your agency’s HQ, research new abilities and upgrades, expand your reach across Astraeus and interact with competitors by using intrigue and diplomatic actions.Adventurers are the backbone of your Agency. To find them, you’ll first need to organize recruitment campaigns across the Realm, then negotiate contract terms with those who present suitable talents, traits and growth potential!Add recruits to your ever-growing roster of unique characters and manage their progression as they gain experience and level-up. Experiment with the endless combinations and powerful synergies offered by our Multi Class system and build parties suited for every situation.Discover an emergent narrative shaped by YOUR actions. As your forces move on the map, they will come across an ever-growing bank of Random Encounters, narrative mini-scenarios giving you many choices on how to proceed. In some cases, having a specific class in your party will even reveal special hints and hidden options!In each campaign, actions you make will influence the ruthless political web of Astraeus and modify your reputation with each of the game’s 12 factions. Encounters and quests you decide to complete will lead to job opportunities that might not have available to you otherwise. As your agency grows, you’ll also use the Tech Tree and spend research points to unlock new abilities and specializations that fit your own play-style.As the commander-in-chief, you’ll get to take command of your adventurers as they meet increasingly dangerous foes on the battlefield. The parties you create will allow for powerful class and character synergies to stack the odds in your favor, as you make the best use of the hundreds of items, skills and spells at your disposal.Scout battles in advance to gather intelligence about the enemy forces and better exploit the weaknesses of dozens of enemy types inspired by bestiary classics : Goblins, Orcs, Ratmen, Gnolls, Skeletons, Zombies, Giants and many more!Some adventurers will grow from rookies to heroes, legends even, while others will quickly meet an untimely end. Such are the dangers of being an adventurer!Epic Manager features many procedurally generated content like randomized adventurers, equipment items and quest rewards to make each play-through different from the next! We want Astraeus to feel like a living world that reacts to you, just as you react to it. World Events, Random Encounters and RNG-based dice rolls will determine the consequences of some of your choices, changing the priorities of your Agency’s day-to-day operations.Scattered in Astraeus are very familiar and powerful characters. Some, like the Shovel Knight and Rogue Legacy Knight might be easy to find, others not so much - look for them as your forces venture across the Realm!Dozens of Enemy Types and tons of Quests, Random Encounters and World Events.Unique characters and bosses.Trade Adventurers with other agencies. Discover all hidden “Prestige Classes”, available for High-Level characters.New Merchant : Enchant and improve equipment at the Enchanter.New Merchant : Craft and combine items by visiting the Alchemist.Community-Created Content :Adventurers, Quests, Encounters, Items and more!ManaVoid Entertainment is a small but dedicated four-man Indie Studio based in Montreal, Canada.http://www.manavoid.comAll of Epic Manager's SFXs and Original Sound Tracks were created by our talented collaborators and friends over at GeekSound Factory.http://www.geeksoundfactory.com 6d5b4406ea Title: Epic Manager - Create Your Own Adventuring Agency!Genre: Adventure, Indie, RPG, Simulation, StrategyDeveloper:ManaVoid Entertainment Inc.Publisher:ManaVoid Entertainment Inc.Release Date: 12 Dec, 2016 Epic Manager - Create Your Own Adventuring Agency! Download For Pc well the game is fine and fun to play i dont really see much wrong with it the only thing that is making me hit a brick wall is after an update my saved game is now unplayable i dont know what to do but the only way to play now is to start from scratch i hope this doesnt keep happening every update to the game. Enjoyable game once you master the strategy.. It's a turn-based strategy game where you run an organization of fantasy characters who take on quests. They're on a team in a league, the more jobs you do the better you do in your league (and possibly rank up to the next of I think 5 leagues). Or get demoted if you don't do enough.There's a bunch of different classes but not much customization. The customization really only comes from multiclassing, which allows for I think 5 classes on any one character. So that kind of makes up for the lack of individual class customization. It's not quite as in-depth as I'd have preferred; I would've given up a lot of other parts of the game for more ways to customize your heroes and bigger skill trees.The biggest problem I have with it are some of the random events, which often seem either too obvious or too random. And the fact that certain classes and builds seem strictly better than others. Why would anyone ever not have a Witchdoctor on their team? I don't think it's subjective that the one class with a solid early game AoE heal is going to be one of the best, if not the best. The talent choices seem obvious, there's AP reduction passives but there's also some massive buffs to active skills which are well worth paying the extra AP for. I think this should be tweaked in the future, but I think the numbers are a bit too small to make balance work without changing a lot of what's in place. 2 AP reduction is great, eventually you'd get to do skills for free. But 1 AP reduction isn't really that much.It's also got a campy as hell sense of humor, but it's kinda cute in the way that Shakespeare used to like watching ♥♥♥♥♥♥ plays. That's not an insult btw, I really did like it in that way. There's also a managerial aspect where you trade heroes with the AI, sign new players, scout for new job opportunities, etc. I haven't delved too much into the trading because that comes later than where I got to so far. But it's pretty good so far.. And you'll be surprised!. For $5 more you can buy Darkest Dungeon, and I think that's a better value.If this goes on sale for 4.99, give it a whirl if you like offering contract deals and/or telling greedy heroes what hole they can find their raise in.For a game with Manager in the title, you do very little management. Management is centered around your heroes, herefor referred to in my own experiences as the Badasses of the Happy Snack Cake Adventurer Agency. Recruit your badasses, send them on quests for gold and fame. All good, the combat isn't silly or hard, smack him, heal him. Some classes and skills are just useless though, why have a priest heal one person when a shaman heals everyone. A rogue's special attack, Arrow Volley, costs 6ap, regular attack 3AP, and does, wait for it, twice the damage. Why would I wait to build up 6AP? But my mage's ice dagger was doing 5x the damage of a regular attack for the same AP costs as Arrow Volley, why would I use a regular attack? If you end up in the bottom rankings for guilds the game ends.Here's my biggest issue with that. The quests are randomly placed around a map, sometimes taking as much as six turns to reach one. Each turn I lose gold to pay my badasses. So I spent 600 gold to get to a quest, made 800 gold from the quest, and then spent 400 gold to get to the next quest... I just lost gold doing the only thing available to do. Do harder quests and get more gold, seems reasonable, and then my badasses meet bigger badasses and they die because I can't run from a fight like a coward so those badasses I spent gold and time developing into steroided killing machines are dead, I have to spent more gold to recruit new ones and they have to do the poorer quests because they're weak because I SPENT ALL MY DAMN GOLD MARCHING IDIOTS TO THEIR DEATH... Quests need to be worth more gold, I want to swim in that crap early on like Scrooge McDuck. Let me finance two parties easily, let me get the low level upgrades for guilds without paying 13000 gold when a quest pays 1000, but my heroes cost 150 a turn. Let me blackmail heroes into working for free because I'm a capitalist willing to do anything to make Happy Snack Cake Adventure Agency the best damn Agency around!It's not terrible, but it does need some balancing. I liked my characters, I didn't want them to die, but after the first six went down, I saw their replacements are disposable meat bags just there to finish the job and get me paid, and if they died, hey at least I didn't have to give them part of that gold.. Rushed to full release could have been great sad. This is a criminally underrated game. Surprisingly deep with all the different combinations and play styles available.It's a squad-based management game, in the same vein as XCOM or Darkest Dungeon. The management aspect is quite good and forces you to make some choices, do you low ball a lot of high potential guys and risk losing them but having an amazing squad, or do you play it safe and pay a few great guys well and fill out your team with cheapos? I always felt that the fact that new recruits just kind of showed up in XCOM and Darkest Dungeon was problematic, and this game has a fun way of dealing with that by making it more like a sports game like EA's NHL series.The difficulty is pretty intense, not quite Darkest Dungeon, but enough to give a serious challenge, which is probably why a lot of people don't like it. It really takes many play throughs to figure everything out, and the fact that it keeps your high scores gives it an almost rogue-like FTL vibe.Overall a really well thought out and well designed game. I hope ManaVoid makes more games soon!. I bought this game at a Dreamhack event. Guys, this is totally worth the 20$... IF, you enjoy managing/tycoon games and Dongeon&Dragons.This is still in Alpha and the story is already funny, the game is so far well balanced and has very few bugs.10/10, would spend another unreasonable amount of time on a late Sunday night before an early Monday morning....anytime !. I'll keep this simple. This is an Early Access Game done correct. It is a solid built game with a simple and clean art style, enjoyable gameply, challenging difficulty without being overbearing, and lots of hidden humor gems. Yes there are a few bugs; but I do mean only a few and they are not game breaking. 5 hours in and I am loving every second of the game, it murdered me once leaving my agency in shambles and I couldn't wait to go back for more.

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